home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Windows Game Programming for Dummies (2nd Edition)
/
WinGamProgFD.iso
/
mac
/
DirectX SDK
/
DXSDK
/
samples
/
Multimedia
/
Media
/
fogshader.vsh
< prev
next >
Wrap
Text File
|
2001-10-08
|
328b
|
20 lines
vs.1.0
def c40, 0.0f,0.0f,0.0f,0.0f;
;transform into projection space
m4x4 r0,v0,c8
max r0.z,c40.z,r0.z //clamp to 0
max r0.w,c12.x,r0.w //clamp to near clip plane
mov oPos,r0
add r0.w,r0.w,-c12.x
mul r0.w,r0.w,c12.y
;Load into diffuse
mov oD0.xyzw,r0.w
;load into texture
mov oT0.x,r0.w
mov oT0.y,c12.x